This dashboard provides a transparent view of the EW currency ecosystem — how much EW is in circulation, how it is issued and destroyed, how the store’s metal reserves back the currency, and how wealth is distributed among players.
EW is designed to be a fully liquid trading currency. Its value is not permanently pegged to one specific metal or item. The goal is to make trading smoother by giving players a common “trade-anything” medium: you can earn EW by selling items and spend EW to buy many other items the store offers.
Backing / insurance (when funded): When the system has sufficient reserves, we back EW with metals. If you hold more than 500 EW, you can request the equivalent value in metals to be delivered to your deposit box as an always-accessible “insurance” option. The long-term goal is to maintain more value in metal reserves than EW in circulation, so even a “bank run” would not collapse the system (this was achieved last wipe; 2026 wipe will depend on how quickly reserves build up again).
All data is updated once per day at midnight. No login required.
Daily EW issued (store sells) vs EW destroyed (store buys + OCM fees).
How well the EW supply is backed by metal reserves. 100% = fully backed; >100% = over-backed.
Total asset valuation of the store inventory in EW (measured daily).
Each metal’s share of total metal backing held by the store.
How EW is distributed across the player base over time. “Top 1%” = the wealthiest ~1% of players, etc.
Items removed from store inventory for infrastructure purposes.
| Date | Quantity of Items | Total EW | More Info |
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